Best overall game developed for PC, home console(s) or arcade.
Recognizing a game that delivers the absolute best experience across all mobile platforms.
Recognizing a game that delivers the absolute best tabletop experience.
Recognizing achievement in game audio and/or visuals.
Recognizing a game that delivers the absolute best experience in augmented, virtual or mixed reality.
Recognizing a game that delivers the absolute best student game across all creative and technical fields.
Awkward Date
Asterism Game Studio LLC
Black Emperor
BumbleBear Games
Don't Bite Me Bro!
Magic Masks
Magic Masks Team
Studio Wumpus
Don't Look Away
Eos Interactive & Made in Brooklyn Games
A new award chosen by you! Show your favorite some love.
Voting concludes on Friday, December 15th at 8pm EST.
Recognizing developers on the rise for their talent and a commitment to growing and fostering their local community. One each is given for San Francisco, New York and Boston. Will be revealed live on December 15th.
We are proud to honor legendary game designer Warren Spector with the 2017 Game Changer Award.

Warren Spector
has been making games for over 30 years. He is best known for his work as the creator of Deus Ex and Epic Mickey, as well has his work on Thief and the original System Shock. He began in 1983 in tabletop games, with Steve Jackson Games and TSR, and over the decades have moved into digital games working at Origin, Electronic Arts, Looking Glass, Ion Storm, and Junction Point Studios. Spector also served as the backbone for the University of Texas' post-baccalaureate game development program — the Denius-Sams Gaming Academy. After his brief stint in academia, he is back to developing games full-time creating System Shock 3 as Director of OtherSide Entertainment. For pioneering a genre that allows for more player agency and emergent storytelling, Spector has received several accolades including a Lifetime Achievement award at the Game Developers Choice Awards in 2012.

PC/Console, Mobile, Tabletop, Style, XR and Student

Games must have shown at a Playcrafting event in New York, Boston and/or San Francisco in 2017 to be eligible for nomination. Developers are asked to then submit an additional form and video to be considered.
Developers, industry professionals and press from within the Playcrafting community that have been instructors, TAs, speakers and/or advisors in 2017 then vote individually to choose nominations from the submissions. A team of developers, industry professionals and press from outside the Playcrafting community then choose winners from the nominees. In the interest of fairness, Playcrafting staff are not permitted to vote at any step of the process and cannot be present for the meeting to determine winners. Developers are prohibited from voting on projects they were directly involved with.

Rising Pixel and Game Changer Honoree

Developers in the community are asked to nominate. Winners are then chosen by Playcrafting staff and board.

Player's Choice

Any game released in 2017 is eligible, regardless of participation in Playcrafting events. The general public submits nominee suggestions online. Nominations are chosen from those submissions and the winner is selected by public popular vote.